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Digital Extremes : ウィキペディア英語版
Digital Extremes

Digital Extremes is a Canadian computer and video game developer founded in 1993 by James Schmalz, best known for its co-creation of Epic Games' highly successful ''Unreal'' series of games. Digital Extremes is headquartered in London, Ontario.
==History==
Founder James Schmalz began developing games at the age of 12, creating an Ultima clone called Sorcery on an Apple IIe computer. From there, he continued dabbling with game development through his University years at University of Waterloo. Upon graduation, left with a choice between a full-time paid engineering position and the option of self-employed game developer, Schmalz chose the latter and created Epic Pinball, published by then shareware publisher, Epic Megagames. Bolstered from the success of Epic Pinball 〔(【引用サイトリンク】url=http://www.classicdosgames.com/game/Epic_Pinball.html )〕 and the rising technology movement in the mid-90's toward realistic 3D graphics, Schmalz officially founded Digital Extremes in 1993 and the company began co-development with Epic Games on what would become Epic Games' Unreal franchise.
Unreal was a first-person shooter created in 1998, and was followed up with Unreal Tournament in 1999. Both received many editorial and industry awards including Game of the Year. Subsequent sequels in the Unreal franchise, included Unreal Championship, Unreal Tournament 2003, and Unreal Tournament 2004. To date, the Unreal series has sold more than 15 million units worldwide across a multitude of gaming platforms including PlayStation 2, Dreamcast, Xbox, PlayStation 3, Xbox 360, Mac and PC. Several of the game's iterations are currently available for download on Steam (software).
After years of working in the same universe with ''Unreal'', Digital Extremes broadened its library and technology with development of its original IP, ''Dark Sector''. A third-person shooter, released in 2008 for PlayStation 3, Xbox 360 and PC, Dark Sector used Digital Extremes' proprietary game engine, Evolution.
Following ''Dark Sector'', Digital Extremes continued expansion in response to the growth in the industry and the need to stay competitive through the next-generation console transition. In recent years, Digital Extremes has assisted 2K with the PS3 version of blockbuster hit, BioShock, as well as developed the multiplayer component of the sequel, BioShock 2 while simultaneously developing the multiplayer portion of THQ's first-person shooter, Homefront. Digital Extremes developed the game for the ''Star Trek Into Darkness'' movie, working with Bandai Namco and Paramount to develop Star Trek.
On October 14, 2014, Sumpo Food Holdings Ltd. acquired majority share of Digital Extremes, with Perfect World Co. acquiring minority.〔(【引用サイトリンク】url=https://warframe.com/news/partnership-announced )

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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